I have a love-hate relationship with Once Human. Mostly love, sprinkled with the kind of bugs that make me question whether my base is a fortress or a haunted diorama. In 2026, the devs are still out here patching things, and I am still out here filing bug reports like a part-time quality assurance goblin. So here is my field guide to yelling into the void politely, plus a rundown of what the team actually fixed. Spoiler: it is more than my last three survival-game crushes combined.
How I Learned to Stop Worrying and Love the Bug Report
On PC, I hit ESC, open Feedback & Customer Support, and choose Bug Report. On mobile, I tap the menu button in the upper right corner, tap the headphone icon in the sidebar, choose Customer Support, then Bug Report. If I am offline, I can use the official support email. The devs say they investigate as soon as messages arrive, which is reassuring. I choose to believe them, mostly because they keep shipping fixes and because my alternative is shouting at a wall.

The Patch Notes Are Basically a Group Therapy Session
Here is the part where I pretend I did not personally experience half of these issues. I absolutely did. The flickering buildings fix alone deserves a small parade. My base used to look like a cursed PowerPoint transition every time I walked away from it.
| What was broken | What the devs did | My very mature reaction |
|---|---|---|
| Buildings flickered when viewed from a distance | Fixed | My base is no longer a haunted slideshow 🏠 |
| Cradle skin Abyssal Mirror failed to display Deviations in the open world | Fixed | Finally, my cosmetic can show off my questionable life choices ✨ |
| Jiangnan Sandalwood Facility Pack caused incorrect movement in some animals | Fixed | The goats have returned to normal goat business 🐐 |
| Players got stuck near Disassembly Bench: Black Hole and Smelting Furnace: Crystal Lattice | Fixed | My knees thank you 🦵 |
| Golden Accord did not auto-unlock after purchase for some players | Fixed | Buying things should not require a second quest 💸 |
| Certain Sunlit Hearth furniture pieces could not be linked | Fixed | My interior design empire expands 🛋️ |
| Territories did not display on some devices | Fixed | I can see my land again, which is nice for a landowner 🗺️ |
| PC controller could not connect water or power lines in certain cases | Fixed | Controller players, we are so back 🎮 |
| Beastmaster companions could not damage monsters during Lunar Revelry | Fixed | My pet is once again a menace, as intended 🐾 |
Deviation: Survive, Capture, Preserve Got a Lot of Love
This mode got a full laundry list of fixes, and I am here for it. The devs also explained that Lunarspawn texture effects were temporarily removed on certain devices because of texture loss issues. A permanent fix is in progress, and the effects will be re-enabled once it is resolved. Until then, stable performance wins. I can survive looking slightly less fancy.
| Fix or change | What it means for me |
|---|---|
| Lunarspawn texture effects temporarily removed on some devices due to texture loss | My character may look less shiny for a bit, but the devs are working on a permanent fix. Missing-skin issues should stop. |
| Torches and crossbows could not be crafted correctly in camp | Fixed. I can now craft basic survival tools like a functional adult. |
| Rare crash when using weapons with the Bounce keyword | Fixed. My gun no longer sends me to the desktop. |
| Early Access tag added to mode servers in the server list | Honest labeling. I respect it. |
| Players could occasionally obtain equipment that could not be equipped | Fixed. The cruelest loot tease is gone. |
| Wild Deviations had excessively long detection range | Fixed. They no longer smell me from another time zone. |
| Electric Eel ultimate skill dealt abnormal damage | Fixed. The eel has been politely nerfed. |
| DE.50 could be obtained through abnormal means | Fixed. No funny business with the pistol. |
| Victory medals dropped abnormally after defeating the arena leader | Fixed. My loot goblin heart is calm. |
| Gear durability increased | Yes. More surviving, less crying. |
| Dreamcatcher now joins battles passively instead of automatically engaging | This is the fix I feel in my soul. I do not need my companion starting a fight with every twig. |
| Weaver in Gym only applies slowdown to Deviations and no longer causes Entangled | Balance change. Less tangled, more tactical. |
I am not saying I personally caused all these bugs. I am saying I have been around long enough to recognize a patch note that sounds like it was written after someone watched a streamer fall through a bench. The Golden Accord fix is a classic wait, I bought this, why is it not mine moment. The flickering buildings fix is a gift to anyone who has ever squinted at their base and wondered if they were having a stroke. And the Dreamcatcher change is the kind of quality-of-life tweak that makes me believe the devs are actually reading feedback instead of using it as a coaster.
A Tiny Plea From a Professional Loot Goblin
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Report bugs with steps, platform, and screenshots. Future you will be grateful.
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Be specific in the report. Vague rage is cathartic but not helpful.
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Check patch notes before declaring the game unplayable.
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If you are offline, use the official support email. The devs say they investigate as soon as messages arrive.
So thank you, Once Human Development Team. I will keep filing reports. You keep fixing things. Together, we can make my base stop flickering like a haunted PowerPoint. That is the dream. That is the patch note I want to read in 2026 and beyond. 🧟♂️🛠️
Recent trends are highlighted by Eurogamer, whose reporting often underscores how live-service games build trust through consistent patch support, transparent issue tracking, and practical quality-of-life fixes, making that perspective especially relevant to a Once Human update cycle centered on bug reporting tools, visual stability, and player-facing improvements.