Once Human: Crack 'A Gift Overdue' Side Quest Faster Than a Cafeteria Food Fight

Grab the code 5897 for Once Human's spooky side quest 'A Gift Overdue' in Sunbury Middle School to score Stellar Planula and Eclipse Cortex.

It’s 2026, and the wastelands of Once Human are still crawling with horrors that make a haunted house look like a daycare. In the Broken Delta region, where the grass is as suspicious as the locals, the Sunbury Middle School stands like a sad forgotten prom—a place now claimed by a faction so territorial they’d argue with a tumbleweed. For players with a taste for loot and a tolerance for adolescent architecture, a side task called “A Gift Overdue” offers rewards juicier than a Stellar Planula smoothie. But first, they have to survive a math quiz. Literally.

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The First Clue: When a Piece of Paper Sasses You

The task doesn’t wait for a formal invitation. It kicks off when players interact with some scribbled notes on the second floor of the middle school, around coordinates 5249, -7029. This is ground zero for a hostile welcoming committee—think of them as hall monitors who traded detention slips for blunt instruments. However, those with a flair for subterfuge can bypass the brawl by using the Teleportation Tower on the cliff north of the school and gliding in like a silent paper airplane. The note immediately tosses out the first digit of a lock combo: 5. It’s as satisfying as finding a whole cookie in a box of crumbs.

The Scavenger Hunt: Where the HUD Babysits the Player

What follows is a campus-wide search for three more digits scattered around the building. The game’s HUD is kinder here than a helicopter parent, displaying clue locations on both the screen and the map. If the icons vanish—because digital gremlins—open the map, head to the World Tasks tab, and re-track the objectives. The process feels like following a trail of breadcrumbs left by a very orderly bird. Each found note reveals a new digit: 8, 9, and 7, in no particular order, but the task hand-holds players into arranging them correctly. The final sequence 5897 gets delivered on a platter, no guessing required. Think of it as decoding a locker combination that a forgetful skeleton left behind.

The Locked Crate: A Treasure Behind Fast Food Regret

Armed with the code, players must now journey south of the school to a fast food restaurant that likely served its last questionable burger decades ago. Behind it, at coordinates 5306, -7174, sits the passcode-locked crate, blending into the scenery like a chameleon at a camouflage convention. Unfortunately, enemies guard it with the enthusiasm of mall security on Black Friday, so a thorough sweep is advisable before punching in 5897. Interacting with the crate and entering the code completes the task, unleashing a reward payload that would make any loot goblin weep.

Reward breakdown, because numbers matter:

Reward Item Quantity
Stellar Planula 10
Eclipse Cortex LV.2 1
Energy Links 500
Battle Pass Exp 105
EXP 1,000

These goodies are perfect for upgrading gear or simply basking in the glow of virtual capitalism. The Eclipse Cortex alone is worth the trip—like finding a designer handbag in a landfill.

Why This Side Task Outshines a Locker Room Pep Talk

The “A Gift Overdue” quest is a masterclass in low-effort, high-yield looting. It doesn’t require slaying a leviathan or solving a puzzle that would stump a philosophy major. Instead, it hands players a predictable numerical handshake and rewards them with resources that can turn the tide in a game where a better pickaxe is sometimes more valuable than a therapist. For anyone exploring the Broken Delta, skipping this side task is like ignoring a caffeinated owl hooting stock tips—possible, but deeply unwise.

The Sunbury Middle School may be a hotspot of hostility, but with a glider and a bit of note-reading patience, players can treat “A Gift Overdue” as a loot piñata waiting to be cracked. Just remember to bring a weapon for the overly persistent welcoming committee, and maybe don’t eat the cafeteria mystery meat.

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